Nemesis expansions
Aftermath vs Void Seeders
| Question | Aftermath | Void Seeders |
|---|---|---|
| Our label | Buy this first | Worth it |
| Buy order | #1 for Nemesis | #3 for Nemesis |
| What it adds | 5 new characters, character trait cards, new rooms and turrets, a shuttle board, and Epilogue and Research Mission modes that extend or reshape the game. | A third alien race (Voidlurkers, Whisperers, Stalker, Despoiler) with insanity and contamination cards and multiple nests. |
| What it fixes | Gives the base game more character variety and asymmetry; the Research Mission variant folds everything into one longer game. | Replaces the intruder threat with one that manipulates players mentally. |
| Type | Expansion | Expansion |
| Players | 1–5 players | 1–5 players |
| Rules load | Adds more rules | Adds more rules |
| Best for | Best for experienced groups | Best for experienced groups |
| What you need | Needs the Nemesis base game or Nemesis: Lockdown. | Needs the Nemesis base game or Nemesis: Lockdown. |
| Price guide | $60–$100 | $60–$100 |
| More | Aftermath details | Void Seeders details |