Roll Player expansions
Roll Player: Monsters & Minions vs Roll Player: Fiends & Familiars
| Question | Roll Player: Monsters & Minions | Roll Player: Fiends & Familiars |
|---|---|---|
| Our label | Buy this first | Depends on your group |
| Buy order | #1 for Roll Player | #2 for Roll Player |
| What it adds | A final monster to fight at game end, with rumors that reveal its lair, obstacles and attack, plus minion cards to hunt. Adds boost dice (2-7), five character sheets, 170 cards and the 5th player. | Familiar boards that add a second dice area, Fiend cards that hinder players, split two-colour dice, four character sheets and over 200 cards of monsters, minions and market goods. |
| What it fixes | — | — |
| Type | Expansion | Expansion |
| Players | 1–5 players | 1–4 players |
| Rules load | Adds more rules | Adds more rules |
| Best for | Fine for any group | Best for experienced groups |
| What you need | Just the base game | Just the base game |
| Price guide | $40–$60 | $40–$60 |
| More | Roll Player: Monsters & Minions details | Roll Player: Fiends & Familiars details |