Twilight Imperium: Fourth Edition expansions
Twilight Imperium: Prophecy of Kings vs Twilight Imperium: Thunder's Edge
| Question | Twilight Imperium: Prophecy of Kings | Twilight Imperium: Thunder's Edge |
|---|---|---|
| Our label | Buy this first | Worth it |
| Buy order | #1 for Twilight Imperium: Fourth Edition | #2 for Twilight Imperium: Fourth Edition |
| What it adds | Seven new factions, faction mechs, three leaders per faction (agent, commander, hero), exploration decks with relics, 40 new system and hyperlane tiles, legendary planets, and two extra player colors for up to 8 players. | Five new factions, a breakthrough card for every faction, the Thunder's Edge expedition and legendary planet, the Fracture with neutral units and relics, 20 optional galactic event cards, the printed Twilight Codex content including the Council Keleres faction, new faction reference cards, and the Twilight's Fall alternate game mode. |
| What it fixes | Base-game factions can feel thin and the map static; exploration, leaders and mechs give every faction more to do, and 7–8 player games become possible. | Breakthroughs buff weaker factions, galactic events let groups vary each game, and players who never printed the free Codex PDFs get that content in the box. |
| Type | Expansion | Expansion |
| Players | 3–8 players | 3–6 players |
| Rules load | Adds more rules | Adds more rules |
| Best for | Best for experienced groups | Best for experienced groups |
| What you need | Just the base game | Needs the Twilight Imperium Fourth Edition base game; works with or without Prophecy of Kings. |
| Price guide | $100+ | $100+ |
| More | Twilight Imperium: Prophecy of Kings details | Twilight Imperium: Thunder's Edge details |