Root expansions

Base game: 2–4 players60–90 minLeder Games14 expansions checked

Buy order

  1. #1 overall

    Cheap and easy to add. The reviewer says every Root owner should have it.

    Needs: Just the base game

    Adds: A new 54-card deck you use instead of the base deck. Cards give new lasting powers.

    Fixes: Replaces some base cards that many players felt were unbalanced.

    Mini expansionPrice: Under $20
    DetailsBuy The Exiles and Partisans Deck:Amazon (opens in a new tab)Leder Games (opens in a new tab)
  2. #2 overall

    The reviewer calls it the best Root expansion and the first faction box to get. Its swamp map makes 5-6 player games work.

    Needs: Just the base game

    Adds: Three new factions (Lilypad Diaspora, Twilight Council, Knaves of the Deepwood) and two new maps.

    Fixes: Makes 5- and 6-player games playable on a bigger map.

    Expansion2–6 playersPrice: $60–$100
    DetailsBuy The Homeland Expansion:Amazon (opens in a new tab)Leder Games (opens in a new tab)
  3. #3 overall

    A cheap swap-in deck that works with just the base game. Players are split on whether it beats Exiles and Partisans, so most should get that one first.

    Needs: Just the base game

    Adds: Another swap-in deck with cards inspired by the Marauder and Homeland factions.

    Mini expansion2–4 playersAdds more rulesBest for experienced groupsPrice: Under $20
    DetailsBuy The Squires and Disciples Deck:Leder Games (opens in a new tab)
  4. #4 overall

    Best pick if you often play with 2 or 3 people. Has factions for new and skilled players.

    Needs: Just the base game

    Adds: Two new factions (Lord of the Hundreds, Keepers in Iron), four hirelings and a new setup draft.

    Fixes: Makes 2- and 3-player games feel busier and more alive.

    Expansion2–6 playersFine for any groupPrice: $40–$60
    DetailsBuy The Marauder Expansion:Leder Games (opens in a new tab)
  5. #5 overall

    Great if you like trading and table talk, or often teach new players.

    Needs: Just the base game

    Adds: Two new factions (Riverfolk Company, Lizard Cult), three new Vagabonds, a second Vagabond and a simple bot.

    Fixes: Lets you play with up to 6 players and gives 4-player groups more variety.

    Expansion1–6 playersFine for any groupPrice: $40–$60
    DetailsBuy The Riverfolk Expansion:Amazon (opens in a new tab)Leder Games (opens in a new tab)
  6. #6 overall

    Good for players who like flexible plans, sneaky bluffing, or new maps.

    Needs: Just the base game

    Adds: Two new factions (Underground Duchy, Corvid Conspiracy) and a new two-sided board with Mountain and Lake maps.

    Fixes: New maps change up the board so games feel fresh.

    Expansion2–6 playersPrice: $40–$60
    DetailsBuy The Underworld Expansion:Leder Games (opens in a new tab)
  7. #7 overall

    Get one if you often play with few players. Pick the pack for factions you own least.

    Needs: Just the base game

    Adds: Small side factions that any player can control for a while. Marauder pack also has a box to store all hirelings.

    Fixes: Fills the map in small games so 2- and 3-player games feel fuller.

    Mini expansionPrice: $20–$40
    DetailsBuy Marauder Hirelings Pack & Hireling Box:Amazon (opens in a new tab)Leder Games (opens in a new tab)
  8. #8 overall

    Riverfolk Hirelings Pack

    Depends on your group

    Get one if you often play with few players. Pick the pack for factions you own least.

    Needs: Just the base game

    Adds: Small side factions that any player can control for a while.

    Fixes: Fills the map in small games so 2- and 3-player games feel fuller.

    Mini expansionPrice: $20–$40
    DetailsBuy Riverfolk Hirelings Pack:Amazon (opens in a new tab)Leder Games (opens in a new tab)
  9. #9 overall

    Underworld Hirelings Pack

    Depends on your group

    Get one if you often play with few players. Pick the pack for factions you own least.

    Needs: Just the base game

    Adds: Small side factions that any player can control for a while.

    Fixes: Fills the map in small games so 2- and 3-player games feel fuller.

    Mini expansionPrice: $20–$40
    DetailsBuy Underworld Hirelings Pack:Amazon (opens in a new tab)Leder Games (opens in a new tab)
  10. #10 overall

    Homeland Hirelings Pack

    Depends on your group

    Get one if you often play with few players. Pick the pack for factions you own least.

    Needs: Just the base game

    Adds: Small side factions that any player can control for a while.

    Fixes: Fills the map in small games so 2- and 3-player games feel fuller.

    Mini expansionPrice: $20–$40
    DetailsBuy Homeland Hirelings Pack:Leder Games (opens in a new tab)
  11. #11 overall

    The Vagabond Pack

    Depends on your group

    For people who love playing the Vagabond or want matching pieces.

    Needs: Just the base game

    Adds: Three new Vagabond characters (Ronin, Adventurer, Harrier) and seven matching Vagabond pieces.

    Fixes: Gives each Vagabond its own matching piece.

    Mini expansionPrice: Under $20
    DetailsBuy The Vagabond Pack:Amazon (opens in a new tab)Leder Games (opens in a new tab)
  12. #12 overall

    The Clockwork Expansion

    Most groups can skip

    Only if you have no one to play with and do not want the digital app.

    Needs: Just the base game

    Adds: Bot versions of the four base factions for solo, co-op or filling empty seats. Three difficulty levels each.

    Fixes: Lets you play Root alone or with too few people.

    Expansion1–4 playersPrice: $40–$60
    DetailsBuy The Clockwork Expansion:Leder Games (opens in a new tab)
  13. #13 overall

    The Clockwork Expansion 2

    Most groups can skip

    Only for solo players or collectors who already own Riverfolk or Underworld.

    Needs: You need Root plus The Riverfolk Expansion or The Underworld Expansion (or both).

    Adds: Bots for the Riverfolk, Lizard, Corvid and Duchy factions, plus a new trait card for each first Clockwork bot.

    Fixes: Lets you play expansion factions against bots.

    Expansion1–4 playersPrice: $40–$60
    DetailsBuy The Clockwork Expansion 2:Amazon (opens in a new tab)Leder Games (opens in a new tab)
  14. #14 overall

    Landmarks Pack

    Most groups can skip

    Easy to add but changes little. For collectors or as a small treat.

    Needs: Just the base game

    Adds: Four wooden landmarks you place on the map: Black Market, Lost City, Legendary Forge, Elder Treetop.

    Mini expansionPrice: Under $20
    DetailsBuy Landmarks Pack:Amazon (opens in a new tab)Leder Games (opens in a new tab)

Need the base game?

Check before you buy

  • Clockwork Expansion 2 needs Root plus either The Riverfolk or The Underworld.
  • Riverfolk’s bot is replaced by the Clockwork bots, so don’t buy Riverfolk just for solo play.

Stuck between two?

Root expansions: quick answers

Which Root expansion should I buy first?

The Exiles and Partisans Deck. Cheap and easy to add. The reviewer says every Root owner should have it.

Is The Exiles and Partisans Deck worth it?

Our verdict: buy this first. It adds: A new 54-card deck you use instead of the base deck. Cards give new lasting powers.

The Exiles and Partisans Deck or The Homeland Expansion: which first?

We’d buy The Exiles and Partisans Deck first. See the side-by-side comparison for what each adds and needs.

Other games’ expansion guides

Rankings are our editorial picks, built from the reviews linked on each expansion page. Last checked 2026-09-27.