Cosmic Encounter expansions
Cosmic Incursion vs Cosmic Odyssey
| Question | Cosmic Incursion | Cosmic Odyssey |
|---|---|---|
| Our label | Buy this first | Worth it |
| Buy order | #1 for Cosmic Encounter | #2 for Cosmic Encounter |
| What it adds | 20 new aliens, an orange sixth player color, a Reward deck and the Cosmic Quakes rules. | A campaign mode, 30 aliens plus 12 alternate-timeline aliens, Lux, Moons, Tech, Hazards, Rewards, Stations, Age/Evolution/Envoy cards and Team Cosmic rules. |
| What it fixes | Fixes the five-player cap and gives winning encounters extra payoff. | Packs most earlier expansion modules in one box, with many Green Alert aliens for newcomers. |
| Type | Expansion | Big box |
| Players | 3–6 players | 3–5 players |
| Rules load | About the same rules load | Adds more rules |
| Best for | Fine for any group | Best for experienced groups |
| What you need | Just the base game | Just the base game |
| Price guide | $20–$40 | $60–$100 |
| More | Cosmic Incursion details | Cosmic Odyssey details |