Flash Point: Fire Rescue expansions
Flash Point: Fire Rescue - 2nd Story vs Flash Point: Fire Rescue - Dangerous Waters
| Question | Flash Point: Fire Rescue - 2nd Story | Flash Point: Fire Rescue - Dangerous Waters |
|---|---|---|
| Our label | Worth it | Worth it |
| Buy order | #2 for Flash Point: Fire Rescue | #3 for Flash Point: Fire Rescue |
| What it adds | Two double-sided mounted half boards (two-storey house and small hotel), plus ladders, windows, stairs, weak walls, an explosion marker and action tokens. | Two double-sided half boards: a commercial ship (engine room, cabins, steel walls) and a 3x16 submarine with medical bays, plus hull walls, bulkheads, fire-proof doors and must-protect machinery. |
| What it fixes | Adds vertical play and new access routes so the single-floor base house stops feeling repetitive. | Gives very different layouts, especially the long submarine, when the house maps feel stale. |
| Type | Scenario pack | Scenario pack |
| Players | 2–6 players | 2–6 players |
| Rules load | Adds more rules | Adds more rules |
| Best for | Fine for any group | Fine for any group |
| What you need | Just the base game | Just the base game |
| Price guide | Under $20 | Under $20 |
| More | Flash Point: Fire Rescue - 2nd Story details | Flash Point: Fire Rescue - Dangerous Waters details |