Flash Point: Fire Rescue expansions

Base game: 2–6 players45 minIndie Boards and Cards6 expansions checked

Buy order

  1. #1 overall

    Mixes with earlier maps and doubles as the storage box. One reviewer rated it 9.5 and advises newcomers to ease in via smaller packs first.

    Needs: Just the base game

    Adds: Six building layouts, firefighter minis, explosive and hazmat tokens, fire-proof doors and an attic/basement board. The box holds all earlier expansions.

    Fixes: Older expansions were separate silos; its tokens and attic/basement board can be mixed into earlier maps for much more variety.

    Expansion2–6 playersAdds more rulesBest for experienced groupsPrice: $20–$40
    DetailsBuy Flash Point: Fire Rescue - Extreme Danger:Indie Boards and Cards (opens in a new tab)
  2. #2 overall

    Cheapest way to add a second floor and ladders; iSlaytheDragon rated it 9 and called it worth the upgrade, noting action-point costs need a self-made reference sheet.

    Needs: Just the base game

    Adds: Two double-sided mounted half boards (two-storey house and small hotel), plus ladders, windows, stairs, weak walls, an explosion marker and action tokens.

    Fixes: Adds vertical play and new access routes so the single-floor base house stops feeling repetitive.

    Scenario pack2–6 playersAdds more rulesFine for any groupPrice: Under $20
    DetailsBuy Flash Point: Fire Rescue - 2nd Story:Indie Boards and Cards (opens in a new tab)
  3. #3 overall

    Cheap and self-contained, with a submarine map reviewers call unique; iSlaytheDragon rated it 9, though it does not mix with other expansions.

    Needs: Just the base game

    Adds: Two double-sided half boards: a commercial ship (engine room, cabins, steel walls) and a 3x16 submarine with medical bays, plus hull walls, bulkheads, fire-proof doors and must-protect machinery.

    Fixes: Gives very different layouts, especially the long submarine, when the house maps feel stale.

    Scenario pack2–6 playersAdds more rulesFine for any groupPrice: Under $20
    DetailsBuy Flash Point: Fire Rescue - Dangerous Waters:Amazon (opens in a new tab)Indie Boards and Cards (opens in a new tab)
  4. #4 overall

    Low-cost extra maps plus a useful Structural Engineer role; iSlaytheDragon rated it 8.5 and called it worth picking up, with minor ladder-rule ambiguity.

    Needs: Just the base game

    Adds: Two new buildings (high-rise office and duplex), a Structural Engineer specialist, new rules, scenarios and variants.

    Fixes: Provides fresh maps and a wall-repairing role that changes how a team splits up work.

    Scenario pack2–6 playersAbout the same rules loadFine for any groupPrice: Under $20
    DetailsBuy Flash Point: Fire Rescue - Urban Structures:Amazon (opens in a new tab)Indie Boards and Cards (opens in a new tab)
  5. #5 overall

    Recommended by Unboxed but it makes the game fiddlier and roughly 50% longer, so it suits veterans who want more difficulty rather than first-time expansion buyers.

    Needs: Just the base game

    Adds: Fire deck and event deck (42 events, 8 special points of interest), three specialists with miniatures and a revised Structural Engineer.

    Fixes: Replaces dice-driven Hot Spots with a fire deck that escalates over the game and adds story events.

    Expansion2–6 playersAdds more rulesBest for experienced groupsPrice: $20–$40
    DetailsBuy Flash Point: Fire Rescue - Tragic Events:Amazon (opens in a new tab)Indie Boards and Cards (opens in a new tab)
  6. #6 overall

    Only two extra maps and its attic/basement board needs another expansion; BGG users rate it about 7.6, below the other expansions, so buy it last.

    Needs: Needs the Flash Point: Fire Rescue base game; the attic/basement board also needs Extreme Danger or 2nd Story.

    Adds: A double-sided board with an airplane fire on one side and a subway station disaster on the other, plus new markers and instructions.

    Fixes: Adds two unusual disaster scenarios to break up repeated house and building maps.

    Scenario pack2–6 playersAbout the same rules loadFine for any groupPrice: Under $20
    DetailsBuy Flash Point: Fire Rescue - Honor & Duty:Amazon (opens in a new tab)Indie Boards and Cards (opens in a new tab)

Need the base game?

Stuck between two?

Flash Point: Fire Rescue expansions: quick answers

Which Flash Point: Fire Rescue expansion should I buy first?

Flash Point: Fire Rescue - Extreme Danger. The one expansion that mixes with earlier maps and is also the storage box for the rest; iSlaytheDragon rated it 9.5 and called it the best so far, while advising newcomers to ease in via smaller packs.

Is Flash Point: Fire Rescue - Extreme Danger worth it?

Our verdict: buy this first. It adds: Six building configurations, firefighter miniatures with coloured bases, explosive-object and hazmat/chemical-spill tokens, fire-proof doors, a fire engine platform and an attic/basement extension board, in a box that holds all prior expansions.

Flash Point: Fire Rescue - Extreme Danger or Flash Point: Fire Rescue - 2nd Story: which first?

We’d buy Flash Point: Fire Rescue - Extreme Danger first. See the side-by-side comparison for what each adds and needs.

Other games’ expansion guides

Rankings are our editorial picks, built from the reviews linked on each expansion page. Last checked 2026-10-08.