Flash Point: Fire Rescue expansions
Flash Point: Fire Rescue - Extreme Danger vs Flash Point: Fire Rescue - Dangerous Waters
| Question | Flash Point: Fire Rescue - Extreme Danger | Flash Point: Fire Rescue - Dangerous Waters |
|---|---|---|
| Our label | Buy this first | Worth it |
| Buy order | #1 for Flash Point: Fire Rescue | #3 for Flash Point: Fire Rescue |
| What it adds | Six building configurations, firefighter miniatures with coloured bases, explosive-object and hazmat/chemical-spill tokens, fire-proof doors, a fire engine platform and an attic/basement extension board, in a box that holds all prior expansions. | Two double-sided half boards: a commercial ship (engine room, cabins, steel walls) and a 3x16 submarine with medical bays, plus hull walls, bulkheads, fire-proof doors and must-protect machinery. |
| What it fixes | Older expansions were separate silos; its tokens and attic/basement board can be mixed into earlier maps for much more variety. | Gives very different layouts, especially the long submarine, when the house maps feel stale. |
| Type | Expansion | Scenario pack |
| Players | 2–6 players | 2–6 players |
| Rules load | Adds more rules | Adds more rules |
| Best for | Best for experienced groups | Fine for any group |
| What you need | Just the base game | Just the base game |
| Price guide | $20–$40 | Under $20 |
| More | Flash Point: Fire Rescue - Extreme Danger details | Flash Point: Fire Rescue - Dangerous Waters details |