Terra Mystica expansions
Terra Mystica: Fire & Ice vs Terra Mystica: Fan Factions
| Question | Terra Mystica: Fire & Ice | Terra Mystica: Fan Factions |
|---|---|---|
| Our label | Buy this first | Depends on your group |
| Buy order | #1 for Terra Mystica | #4 for Terra Mystica |
| What it adds | Six new factions (Ice Maidens, Yetis, Acolytes, Dragonlords, Shapeshifters, Riverwalkers), a new world map and a variant of the base map, four new final-scoring tiles, a turn-order track (turn order follows the order players passed) and an optional auction for factions. | 20 new factions (two for each of the seven colours plus two multi-colour ice and fire factions), all ideas submitted by fans and vetted by the publisher. It is an official published product, not a free download: it started as a community faction contest and print-and-play file, and Capstone now sells a physical version. |
| What it fixes | Fixes some base-game balance issues: a Karma Games reviewer says the new map and the faction auction reduce the old strong-faction problem, and the final-scoring tiles make where you build matter more. | Adds faction variety only (no new map or rules overhaul); the Merchants-of-the-Seas shipyard rules for these factions are still being asked about on BGG. |
| Type | Expansion | Expansion |
| Players | 2–5 players | 2–5 players |
| Rules load | About the same rules load | About the same rules load |
| Best for | Best for experienced groups | Best for experienced groups |
| What you need | Just the base game | Just the base game |
| Price guide | $20–$40 | $20–$40 |
| More | Terra Mystica: Fire & Ice details | Terra Mystica: Fan Factions details |