Terra Mystica expansions

Terra Mystica: Fire & Ice vs Terra Mystica: Merchants of the Seas

QuestionTerra Mystica: Fire & IceTerra Mystica: Merchants of the Seas
Our labelBuy this firstWorth it
Buy order#1 for Terra Mystica#2 for Terra Mystica
What it addsSix new factions (Ice Maidens, Yetis, Acolytes, Dragonlords, Shapeshifters, Riverwalkers), a new world map and a variant of the base map, four new final-scoring tiles, a turn-order track (turn order follows the order players passed) and an optional auction for factions.Ships and a new Shipyard building with twenty faction-board extensions, trading ships that give VP and resources (and power to the receiver), ships that can dig and build dwellings, 12 new round-scoring tiles, four ship-related Favor tiles, three new bonus tiles, three additional power actions, two new town tiles and two new maps (Lakes and Fjords).
What it fixesFixes some base-game balance issues: a Karma Games reviewer says the new map and the faction auction reduce the old strong-faction problem, and the final-scoring tiles make where you build matter more.Adds an extra tactical movement layer and more interaction; the designer says it improves the 2-player game because ship trading forces interaction. It also carries the official updated starting-VP balance list.
TypeExpansionExpansion
Players2–5 players2–5 players
Rules loadAbout the same rules loadAdds more rules
Best forBest for experienced groupsBest for experienced groups
What you needJust the base gameJust the base game
Price guide$20–$40$20–$40
MoreTerra Mystica: Fire & Ice detailsTerra Mystica: Merchants of the Seas details

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