The Quacks of Quedlinburg expansions

The Herb Witches vs The Alchemists

QuestionThe Herb WitchesThe Alchemists
Our labelBuy this firstDepends on your group
Buy order#1 for The Quacks of Quedlinburg#2 for The Quacks of Quedlinburg
What it addsA black fifth-player kit (pot board, bag, flask, rat stone, scoring marker), 12 Herb Witch cards with three one-time coin powers per player, the Locoweed ingredient, 8 new ingredient books, a 6-point pumpkin chip and overflow bowls.Five alchemist flask boards with an essence track, 8 patient cards and markers, 20 essence cards, 20 new Fortune Teller cards, 2 ingredient books and 70 chips (cherry bombs and Locoweed).
What it fixesLets a fifth player join, gives catch-up swings through witch powers and adds ingredient-book variety.Adds an Essence phase each round with asymmetric patient goals and extra Fortune Teller variety.
TypeMore playersExpansion
Players2–5 players2–5 players
Rules loadAbout the same rules loadAdds more rules
Best forBest for casual groupsFine for any group
What you needJust the base gameNeeds the base Quacks of Quedlinburg game; can be played with the base alone or combined with The Herb Witches. Does not add a fifth-player kit, so five players need The Herb Witches or All-In.
Price guide$20–$40$20–$40
MoreThe Herb Witches detailsThe Alchemists details

See the full The Quacks of Quedlinburg buy order