Munchkin expansions

Base game: 3–6 players60–120 minSteve Jackson Games26 expansions checked

Buy order

  1. #1 overall

    BGG 6.43 from 7,629 ratings, the most-rated Munchkin expansion. Cards just mix into the base deck, and the set is also inside the Big Box.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 112 cards: the Orc race, monsters like the Hydrant and Tentacle Demon, plus Unnatural Axe, Spiked Codpiece and other items.

    Expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: $20–$40
    DetailsReference for Munchkin 2: Unnatural Axe:View on BoardGameGeek (opens in a new tab)Buy Munchkin 2: Unnatural Axe:Warehouse 23 (opens in a new tab)
  2. #2 overall

    BGG 6.74 from 904 ratings, the best score among numbered sets 2 to 8 with at least 800 ratings. Two new races and three enhancers.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 112 cards: Centaur and Lizard races, Elite, Legendary and Elder enhancers, and new monsters like the Centaurpede.

    Expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: $20–$40
    DetailsReference for Munchkin 8: Half Horse, Will Travel:View on BoardGameGeek (opens in a new tab)Buy Munchkin 8: Half Horse, Will Travel:Warehouse 23 (opens in a new tab)
  3. #3 overall

    BGG 6.58 from 2,231 ratings. A new class plus imported monsters give it more fresh content than most numbered sets.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 112 cards: the Ranger class that tames monsters, new monsters and treasure, and European-publisher monsters in English for the first time.

    Expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: $20–$40
    DetailsReference for Munchkin 5: De-Ranged:View on BoardGameGeek (opens in a new tab)Buy Munchkin 5: De-Ranged:Warehouse 23 (opens in a new tab)
  4. #4 overall

    BGG 7.30 from 129 ratings, higher than the older numbered sets. A themed set with Steeds that works with any Munchkin version.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 112 cards of primeval armor, dinosaur Steeds and prehistoric monsters, compatible with any version of Munchkin.

    Expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: $20–$40
    DetailsReference for Munchkin 9: Jurassic Snark:View on BoardGameGeek (opens in a new tab)Buy Munchkin 9: Jurassic Snark:Warehouse 23 (opens in a new tab)
  5. #5 overall

    BGG 7.39 from 54 ratings (Terrible Tombs 7.26 from 160). One box replaces two older sets, and its Dungeon cards change the rules.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 40 double-size Dungeon cards that change the rules and 32 Portals, collecting Demented Dungeons and Terrible Tombs in one box.

    Expansion3–6 playersAdds more rulesFine for any groupPrice: $20–$40
    DetailsReference for Munchkin 6: Double Dungeons:View on BoardGameGeek (opens in a new tab)Buy Munchkin 6: Double Dungeons:Warehouse 23 (opens in a new tab)
  6. #6 overall

    Munchkin 10: Time Warp

    Depends on your group

    BGG 7.35 from only 26 ratings. Newest numbered set and in print; the rating is promising but too thin to rank higher.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 112 cards of history-themed monsters and gear, such as Cleopatra and her Pet Roc, the Philosopher's Stone and a Ming Vase.

    Expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: $20–$40
    DetailsReference for Munchkin 10: Time Warp:View on BoardGameGeek (opens in a new tab)Buy Munchkin 10: Time Warp:Warehouse 23 (opens in a new tab)
  7. #7 overall

    Munchkin 3: Clerical Errors

    Depends on your group

    BGG 6.46 from 5,530 ratings. Adds one race and one class to the base deck; buy it only if you want more variety than Munchkin 2 gives.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 112 cards: the Gnome race, the Bard class, new monsters and items such as the Chainmail Bikini, plus five cards by webcomic artists.

    Expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: $20–$40
    DetailsReference for Munchkin 3: Clerical Errors:View on BoardGameGeek (opens in a new tab)Buy Munchkin 3: Clerical Errors:Warehouse 23 (opens in a new tab)
  8. #8 overall

    Munchkin 4: The Need for Steed

    Depends on your group

    BGG 6.54 from 3,925 ratings. Steeds and Hirelings add new things to play, but the rating is close to Munchkin 2 and 3.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 112 cards that introduce Steeds (mounts) and many Hirelings you can sacrifice for their powers.

    Expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: $20–$40
    DetailsReference for Munchkin 4: The Need for Steed:View on BoardGameGeek (opens in a new tab)Buy Munchkin 4: The Need for Steed:Warehouse 23 (opens in a new tab)
  9. #9 overall

    BGG 6.58 from 884 ratings. Its overpowered cards are meant for groups that already mix several Munchkin sets, so skip it with only the base game.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 112 powerful cards: Ultra-style race and class enhancers, more monster and item enhancers and low-level monsters, made for big mixed decks.

    Expansion3–6 playersAbout the same rules loadBest for experienced groupsPrice: $20–$40
    DetailsReference for Munchkin 7: Cheat With Both Hands:View on BoardGameGeek (opens in a new tab)Buy Munchkin 7: Cheat With Both Hands:Warehouse 23 (opens in a new tab)
  10. #10 overall

    Munchkin Side Quests

    Depends on your group

    BGG 7.23 from 30 ratings. A cheap 30-card pack that adds secret goals; it is also inside the Big Box.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 30 cards of secret goals you can complete for a reward, or even a surprise way to win.

    Mini expansion3–6 playersAdds more rulesFine for any groupPrice: Under $20
    DetailsReference for Munchkin Side Quests:View on BoardGameGeek (opens in a new tab)Buy Munchkin Side Quests:Warehouse 23 (opens in a new tab)
  11. #11 overall

    Munchkin Side Quests 2

    Depends on your group

    BGG 7.12 from 8 ratings. Only useful if you already like Side Quests; the evidence is very thin.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 30 more secret goals and rewards, harder but more tempting than the first set.

    Mini expansion3–6 playersAdds more rulesFine for any groupPrice: Under $20
    DetailsReference for Munchkin Side Quests 2:View on BoardGameGeek (opens in a new tab)Buy Munchkin Side Quests 2:Warehouse 23 (opens in a new tab)
  12. #12 overall

    Munchkin Druids

    Depends on your group

    BGG 7.50 from 8 ratings. A full-size set built around one class, so buy it only if you want a Druid and more nature monsters.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 112 cards: a new Druid class with nature monsters and weapons, such as the Night Shade and the Death Cap.

    Expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: $20–$40
    DetailsReference for Munchkin Druids:View on BoardGameGeek (opens in a new tab)Buy Munchkin Druids:Warehouse 23 (opens in a new tab)
  13. #13 overall

    Munchkin Witches

    Depends on your group

    BGG 7.88 from 8 ratings. A small themed pack that works with any Munchkin set; thin evidence, so treat it as a theme pick.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 30 cards of witch monsters with matching Items and Curses, usable with any Munchkin set.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkin Witches:View on BoardGameGeek (opens in a new tab)Buy Munchkin Witches:Warehouse 23 (opens in a new tab)
  14. #14 overall

    Munchkin Bosses

    Depends on your group

    BGG 7.54 from 14 ratings. Out of print, but also inside the Big Box; a good late-game add if you already play often.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 30 cards of boss monsters and buffs for a battle-royale ending to your game.

    Mini expansion3–6 playersAbout the same rules loadBest for experienced groupsPrice: Under $20
    DetailsReference for Munchkin Bosses:View on BoardGameGeek (opens in a new tab)Buy Munchkin Bosses:Steve Jackson Games (opens in a new tab)
  15. #15 overall

    Munchkin Game Changers

    Depends on your group

    BGG 6.60 from 236 ratings. The easiest way to get four out-of-print mini sets in one box, but the box itself is out of print.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 68 cards, two level counters and two dice that collect Fairy Dust, Munchkinomicon, Monster Enhancers, Reloaded and Fairy Dust Dice cards.

    Big box3–6 playersAbout the same rules loadBest for casual groupsPrice: $20–$40
    DetailsReference for Munchkin Game Changers:View on BoardGameGeek (opens in a new tab)Buy Munchkin Game Changers:Steve Jackson Games (opens in a new tab)
  16. #16 overall

    Munchkin Hidden Treasures

    Most groups can skip

    BGG 6.64 from 54 ratings. Out of print; it only gathers rare cards from other Munchkin games, so it suits completists.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 78 hard-to-find cards that were once sold in publisher store sets, plus the Knights and Marked for Death booster packs.

    Big box3–6 playersAbout the same rules loadBest for experienced groupsPrice: Under $20
    DetailsReference for Munchkin Hidden Treasures:View on BoardGameGeek (opens in a new tab)Buy Munchkin Hidden Treasures:Steve Jackson Games (opens in a new tab)
  17. #17 overall

    Munchkin Fairy Dust

    Most groups can skip

    BGG 6.52 from 698 ratings. Out of print; the cards are inside Munchkin Game Changers, so buy that or skip it unless you find it cheap.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 15 cards for the Sparkly Good Fairy and Fairy Dust rewards for players who help each other.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkin Fairy Dust:View on BoardGameGeek (opens in a new tab)Buy Munchkin Fairy Dust:Steve Jackson Games (opens in a new tab)
  18. #18 overall

    Munchkinomicon

    Most groups can skip

    BGG 6.73 from 482 ratings. Out of print; its cards are inside Munchkin Game Changers, so skip the lone pack unless it is cheap.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 15 cards: the Munchkinomicon book and 14 nasty spells such as Eldritch Cleaver and Unnatural Compulsion.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkinomicon:View on BoardGameGeek (opens in a new tab)Buy Munchkinomicon:Steve Jackson Games (opens in a new tab)
  19. #19 overall

    Munchkin Monster Enhancers

    Most groups can skip

    BGG 6.63 from 288 ratings. Out of print; the cards are inside Munchkin Game Changers, so buy that box or skip this pack.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 15 cards that make monsters tougher: 13 old favorites in full color plus Hollywood and Ultimate.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkin Monster Enhancers:View on BoardGameGeek (opens in a new tab)Buy Munchkin Monster Enhancers:Steve Jackson Games (opens in a new tab)
  20. #20 overall

    Munchkin Reloaded!

    Most groups can skip

    BGG 6.59 from 290 ratings. Out of print; these cards are inside Munchkin Game Changers, so skip the lone pack unless it is cheap.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 15 cards: the Dark and High race modifiers, the Master class modifier, two Reloaded dice and a Something*Positive card, now in color.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkin Reloaded!:View on BoardGameGeek (opens in a new tab)Buy Munchkin Reloaded!:Steve Jackson Games (opens in a new tab)
  21. #21 overall

    Munchkin Dead & Deader

    Depends on your group

    BGG 8.25 from 4 ratings. A themed pack with no real evidence yet, so buy it only if you want more undead monsters.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 56 cards that add more Undead monsters and gear to your deck, such as the Talismantle and Ectoplasma Rifle.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkin Dead & Deader:View on BoardGameGeek (opens in a new tab)Buy Munchkin Dead & Deader:Warehouse 23 (opens in a new tab)
  22. #22 overall

    Munchkin: Taken for Granite

    Depends on your group

    BGG 7.50 from 4 ratings. A themed 56-card pack with almost no ratings yet; buy it for the golem theme only.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 56 cards of golems and rock-themed monsters, plus Hard as a Rock, Hard Hat and Automatic Chisel.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkin: Taken for Granite:View on BoardGameGeek (opens in a new tab)Buy Munchkin: Taken for Granite:Warehouse 23 (opens in a new tab)
  23. #23 overall

    Munchkin Pony Excess

    Depends on your group

    BGG 7.50 from 4 ratings. A themed 56-card pack with almost no ratings yet; most useful if you like Steeds.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 56 cards of horse-themed monsters, curses and items plus a herd of new Steeds.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkin Pony Excess:View on BoardGameGeek (opens in a new tab)Buy Munchkin Pony Excess:Warehouse 23 (opens in a new tab)
  24. #24 overall

    Munchkin: The Floor Is Larva

    Depends on your group

    BGG 8.20 from 5 ratings. A themed 56-card pack with very few ratings; its Bug race is the main new rule.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 56 cards of bug monsters, items and the Bug race from Star Munchkin, made to mix into other Munchkin sets.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkin: The Floor Is Larva:View on BoardGameGeek (opens in a new tab)Buy Munchkin: The Floor Is Larva:Warehouse 23 (opens in a new tab)
  25. #25 overall

    Munchkin Warm Fuzzies

    Depends on your group

    BGG 8.50 from 2 ratings. A themed 56-card pack with almost no evidence; treat it as a theme pick.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 56 cards of cute-but-dangerous creatures such as Dust Bunnies and the Wolpertinger, with Bunchucks and a Fur Cloak.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkin Warm Fuzzies:View on BoardGameGeek (opens in a new tab)Buy Munchkin Warm Fuzzies:Warehouse 23 (opens in a new tab)
  26. #26 overall

    Munchkin: Not My Monkeys

    Depends on your group

    BGG 8.00 from 4 ratings. The newest pack here, with almost no evidence; buy it only if you want the monkey theme.

    Needs: Needs Munchkin or any other Munchkin set; it is not a standalone game.

    Adds: 56 cards of mischievous monkey cards, such as Monkey Suit, Go Bananas and You Blew It Up.

    Mini expansion3–6 playersAbout the same rules loadBest for casual groupsPrice: Under $20
    DetailsReference for Munchkin: Not My Monkeys:View on BoardGameGeek (opens in a new tab)Buy Munchkin: Not My Monkeys:Warehouse 23 (opens in a new tab)

Need the base game?

Stuck between two?

Munchkin expansions: quick answers

Which Munchkin expansion should I buy first?

Munchkin 2: Unnatural Axe. BGG 6.43 from 7,629 ratings, the most-rated Munchkin expansion. Cards just mix into the base deck, and the set is also inside the Big Box.

Is Munchkin 2: Unnatural Axe worth it?

Our verdict: buy this first. It adds: 112 cards: the Orc race, monsters like the Hydrant and Tentacle Demon, plus Unnatural Axe, Spiked Codpiece and other items.

Munchkin 2: Unnatural Axe or Munchkin 8: Half Horse, Will Travel: which first?

We’d buy Munchkin 2: Unnatural Axe first. See the side-by-side comparison for what each adds and needs.

Other games’ expansion guides

Rankings are our editorial picks, built from the reviews linked on each expansion page. Last checked 2026-10-15.