Worth it
- Our take
- Board Game Quest and Dude Take Your Turn both like it but call it less elegant and more complex than Age of Artisans, and BGG owners split on whether it is essential outside solo play.
- What you need first
- Just the base game
- What it adds
- An Influence board and track, a Princess and a Profiteer meeple that move around the board, five buildable Wonders, 24 Apprentices, 24 Buildings, 12 Reward cards, six new player boards and a new solo system with 3 AI boards and 24 scheme cards.
- What it fixes
- Adds a way to trigger Black Market resets and a spendable Influence resource, and replaces the base game's solo opponent with a richer one.