Anachrony expansions
Anachrony: Classic Expansion Pack vs Anachrony: Infinity Box
| Question | Anachrony: Classic Expansion Pack | Anachrony: Infinity Box |
|---|---|---|
| Our label | Depends on your group | Most groups can skip |
| Buy order | #3 for Anachrony | #4 for Anachrony |
| What it adds | Three modules: Doomsday (Experiments that move the asteroid Impact earlier, later or cancel it), Pioneers of New Earth (dice-and-card Adventure action plus Exosuit upgrade boards) and Guardians of the Council (worker-free Guardian Exosuits and a private action space), with 6 Guardian miniatures. | The Anachrony base game, Fractures of Time, Future Imperfect, the Doomsday, Pioneers of New Earth and Guardians of the Council modules, 36 large Exosuit miniatures, plastic trays, printed plastic warp tiles, an art and story book and all stretch goals. |
| What it fixes | Adds variety and some relief from Capital blocking (Guardians), but changes the timeline in ways that clash with the newer expansions. | — |
| Type | Expansion | Big box |
| Players | 1–4 players | 1–4 players |
| Rules load | Adds more rules | Adds more rules |
| Best for | Best for experienced groups | Best for experienced groups |
| What you need | The Mindclash US shop page states it requires Anachrony - Essential Edition and is not standalone. Bundles the older Doomsday, Pioneers of New Earth and Guardians of the Council modules plus 6 Guardian Exosuit miniatures. A BGG poster reports that with Fractures of Time installed Pioneers works, Doomsday does not, and Guardians needs a house rule. | Stand-alone bundle: contains the base game plus every expansion and module released so far. Do not buy it on top of the separate items. Per BGG it is exclusive to Kickstarter, so it is only available second-hand. |
| Price guide | $40–$60 | $100+ |
| More | Anachrony: Classic Expansion Pack details | Anachrony: Infinity Box details |