The Quest for El Dorado expansions

Base game: 2–4 players30–60 minRavensburger3 expansions checked

Buy order

  1. #1 overall

    A BGG poster who ranked the cards says Dangers changes card values and enables varied maps, and Muisca makes play easier with some resource management. He calls it successful and recommends it.

    Needs: Just the base game

    Adds: Two independent modules. Dangers adds crocodiles, rapids and temples with keys to the City of Gold, plus new cave tokens. Muisca adds a tribe that helps you find the city of gold.

    Expansion2–4 playersAdds more rulesBest for experienced groups
    DetailsReference for The Quest for El Dorado: Dangers & Muisca:View on BoardGameGeek (opens in a new tab)
  2. #2 overall

    A BGG poster loves the familiars but calls the curse tokens terrible and wrote a variant to drop them. BGG describes the curses as penalties for stopping on demon spaces.

    Needs: Just the base game

    Adds: Three double-sided terrain tiles with demon spaces and curse tokens, two demon blockades, new cave tokens and four new expedition card types, three copies each. It needs the base game Caves variant.

    Expansion2–4 playersAdds more rulesBest for experienced groups
    DetailsReference for The Quest for El Dorado: Heroes & Hexes:View on BoardGameGeek (opens in a new tab)
  3. #3 overall

    Opinions are limited. One BGG poster finds Treasures awkward because it adds a second ending condition and thinks most players won't like it, but notes it can be fun for experienced players.

    Needs: Just the base game

    Adds: Three modules. Treasures gives each player chest tokens, and four collected chests win at once. Dragons adds four dragon pawns that wake and block routes. Mysteries adds dark-mist tiles over terrain.

    Expansion2–4 playersAdds more rulesBest for experienced groups
    DetailsReference for The Quest for El Dorado: Dragons, Treasures & Mysteries:View on BoardGameGeek (opens in a new tab)

Need the base game?

Check before you buy

  • A BGG poster says the Scandinavian (999 Games / Lautapelit) expansions do not fit the Ravensburger base game because the cards are a different size.

Stuck between two?

The Quest for El Dorado expansions: quick answers

Which The Quest for El Dorado expansion should I buy first?

The Quest for El Dorado: Dangers & Muisca. A BGG poster who ranked the cards says the Dangers modules change card values and enable varied maps, and that Muisca makes play easier with some resource management. He calls the expansion successful and recommends it.

Is The Quest for El Dorado: Dangers & Muisca worth it?

Our verdict: worth it. It adds: Two independent modules. Dangers adds crocodiles, rapids and temples with keys to the City of Gold, plus new cave tokens. Muisca adds a tribe that helps you find the city of gold.

The Quest for El Dorado: Dangers & Muisca or The Quest for El Dorado: Heroes & Hexes: which first?

We’d buy The Quest for El Dorado: Dangers & Muisca first. See the side-by-side comparison for what each adds and needs.

Other games’ expansion guides

Same publisher

Rankings are our editorial picks, built from the reviews linked on each expansion page. Last checked 2026-10-15.